Character Animation in Tracked Footages

Week: 29 November – 5 December

With less than 2 weeks until deadline, I proceed to incorporate the character animations into the tracked footages as planned. I have finished all the basic character animations last week, so this time I reused the animation and composed them into the footages. Some shots have additional acting animation such as the characters talking to each other, waving hand, etcetera that were animated directly in the shots.

Shot 01 with character animation

For Shot 01 and 02, I used the exact walking animation I’ve created last week without any changes. At first, I used the running animation for the horse on Shot 02, but the character moves too fast from outside the frame on the left to the right.

Shot 02 with character animation

For Shot 03, I was actually thinking to make the crab character sitting on the bench at the left, but it’s doesn’t quite fit with his multi-legged form. So I ended up making him talking with the horse character.

Shot 03 with character animation
Shot 04 with character animation
Shot 05 with character animation

This shot actually started with the crab character talking while walking with the horse. But then I changed it to make him talking with another crab instead as I already have a shot (Shot 03) with crab talking with horse.

Shot 06 with character animation

I think shot 08 is quite bad, so I probably would not include it in the final animation.

Shot 08 with character animation

Shot 10 was the longest I worked on. It has several versions before I got the final one, with different character number and positions.

Shot 10 with character animation

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